
			VIOLENT KEN
			SVC : CHAOS		

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Sprites		- 	Dark Roken

Coding		-	Dark Roken


ONLY AVAILABLE AT 	http://evo.blargh-net.com

	DO NOT HOST WITHOUT PERMISION
	DO NOT USE ANYTHING FROM THIS CHARACTER WITHOUT PERMISSION FROM THE CREATOR/S
	FIRST AND FOREMOST, DO NOT BE A RETARD =3


----------
Whats new?|----------------------------------------------------
----------

- Psycho Mode With New palletes

- Dash Forward/Back Fixed	- Messatsu's on fire!
- Walking back axis fixed	- As -excessively- pointed out by VK's biggest fan, Chloe ;)
- Vertical/Back High jump added to dash
- Maximum mode Redone 		- Thanks to Messatsu
- Basic Vels redone		- Messatsu again
- Maximum Bar - Reset at death Works - Messatsu again
- Counter message in.		- Thanks to FlowaGirl's Guidence

- Shinryuu Ken 16 hits, easier to achieve.

- Shoryuken/Shinryuuken Effects improved- PS2 Perfect
- Shoryuken falling explosions added
- Fire PalFX altered
- Haduken Sparks Fixed

- Shoryuken Vels altered
- Shinryuu Ken altered
- Shinbuu Messatsu made more accurate
- Rasetsu Kyaku improved

- Artificial Intelligence - Implemented by FlowaGirl (ONLY IN Psycho Mode)
- Various other corrections/ Accuracy increased

-------------------------
Whats new in Psycho mode?|----------------------------------------------------
-------------------------

- Ryusen Kyaku
- Oniyaki

- Shoryuu Reppa
- Psycho Crusher

- Artificial Intelligence - Implemented by FlowaGirl (ONLY IN Psycho Mode)

--------------------------
First Release - 01-26-2004|----------------------------------------------------
--------------------------

- Maximum system
- Exceed system
- Guard Cancel system
- Guard CounterAttack
- Guard Crush system
- Collapse state
- Dizzy system
- Required SVC states and anims (Athena, Arremer and Demetri)
- Maximum mode anywhere Cancels

- All basics
- Some Sounds added

- Tsukami Hiza Geri
- Jigoku Guruma
- Jigoku Fuusha

- Nata Otoshi Geri
- Kama Barai Geri
- Oosoto Mawashi Geri
- Inazuma Kakato Wari

- Hadou Ken
- Shouryuu Ken
- Tatsumaki Senpuu Kyaku & Air version
- Rasetsu Kyaku

- Shinryuu Ken
- Kuzuryuu Reppa
- Shinbu Messatsu

- Added PS2 Sounds

- SVC 2nd Fall animation
- Hadouken Slowdown
- Shouryuu Ken/Shinryuu Ken/Shinbu Messatsu Pal FX fix
- Shinbu Messatsu P2 Fall fix
- Fixed all Guard cancels, with real commands now
- Fixed Kuzuryuu Reppa fall anim
- SVC Win Screen
- Implement Get hit sounds
- Shinbu Messatsu Match limiter

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Known Bugs|----------------------------------------------------
----------

	None

------------
Things to do|--------------------------------------------------
------------
	
	None

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Basics|--------------------------------------------------------
------

Standing Light Punch			x
Standing Light Elbow			x (close)
Standing Hard Punch			y
Standing Hard Uppercut			y (close)

Crouching Light Punch			Down+x
Crouching Uppercut			Down+y

Air Light Punch				Up+x
Air Hard Punch				Up+y
Air vertical chop			Up+x
Air vertical Hard Punch			Up+y

Standing Light Kick			a (close)
Standing Medium Kick			a
Inazuma Kakato Wari			a (hold forward)
Standing Roundhouse			b
Standing Hard Knee			b (close)
			
Crouching Light Kick			Down+a
Kurubushi Kick				Down+Back+b
Crouching Sweep 			Down+b

Air Light Kick				Up+a
Air Hard Kick				Up+b
Air vertical Light Kick			Up+a
Air vertical Hard Kick			Up+b

Long jump Forwards			DF, U
Long jump Backwards			DB, U

--------
Specials|------------------------------------------------------
--------

Tsukami Hiza Geri			a+x (close)
Jigoku Guruma				b+y (close)
Jigoku Fuusha				b+y (AIR close)

* Nata Otoshi Geri			hcf + a
* Kama Barai Geri			hcf + b
* Oosoto Mawashi Geri			hcf + ab
* Inazuma Kakato Wari			Hold a kick During any "Geri" move

Hadou Ken				qcf + any punch
*Shouryuu Ken				f,d,df + any punch
*Rasetsu Kyaku				f,d,df + any kick
*Tatsumaki Senpuu Kyaku			qcb + any kick
Kuuchuu Tatsumaki Senpuu Kyaku (AIR)	qcb + any kick


*Used as an anywhere cancel during Maximum Mode

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Supers / DM|---------------------------------------------------
-----------

		1 Level of power needed

Shinryuu Ken				qcf, qcf + any kick
	*Smash any kick button for multiple hits
	*Max 16

Kuzuryuu Reppa				qcb, qcb + any kick

------
Exceed|--------------------------------------------------------
------

Shinbu Messatsu				qcf, hcb + both punches
	*Only once per round
	*Life under 500.
	*No Power required

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			 -----------
			|Psycho Mode|
			 -----------

	Press and Hold Start, then press any button while
	selecting, to use 'Psycho mode'.

--------
Specials|------------------------------------------------------
--------

All 'Normal' attacks are also available in this mode

*Ryusen Kyaku				b,d,db + any kick
Oniyaki					b,d,db + any punch


*Used as an anywhere cancel during Maximum Mode

-----------
Supers / DM|---------------------------------------------------
-----------

Shoryuu Reppa				qcf, qcf + any punch

------
Exceed|--------------------------------------------------------
------

Psycho Crusher				Charge b,f,b,f + both punches
	*Only once per round
	*Life under 500.
	*No Power required
	*Either this or Shinbuu Messatsu

-----------
Thank you's|---------------------------------------------------
-----------
God			-		You rule big G .... no seriously.
Elecbyte		-		Why do u think dip-shit?
Capcom			-		For the SF series.
Snk/Playmore		-		For KOF, and SVC.
MEE creators		-		You rock.
MCM creators		-		  "  "

Me			-		For being so talented.
FlowaGirl		-		For the AI of course */me hugs FlowaGirl* and Guidence on the
					Counter message. (Some sounds too)
ShoShingo		-		Ripping me sounds (which i may or may not have used). Thanks.
Rolento & Mdev		-		Alot of things from the SVC char template. Thanks all.
Messatsu		-		Maximum mode help, and various other fixes.
Loona			-		Ideas for Psycho Mode
People of #Blargh	-		Support, and random useless comments


Beta testers, Thank you!
Satsuki
Flowagirl
Jacen
[Rolento]
Messatsu

If i forgot someone, please inform me.

----------------
Help and support|----------------------------------------------
----------------

Website	- http://evo.blargh-net.com

Forum	- http://www.blargh-net.com/forum/


The Dark End
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